The Second Life Actor Network is a set of conventions and protocol for communicating between scripts in Second Life. It unifies the communications methods in what will hopefully be a low overhead fashion. I am developing it to support my work in building three layer architecture robots in Second Life.

Currently a work in progress, Rev. 1 of the specification will be published shortly.

2008-11-23 Update: "Shortly" has unfortunately turned into "longly" as I started on a rewrite to match the new capabilities in the LSL VM upgrade and get deeper into Cobalt/Croquet development. It isn't abandoned, I'm continuing to work on it.